
While there’s an appeal to vacuuming up collectibles which litter games like those in the Assassin’s Creed series, I do feel that they lose some of their value because they can be so straightforward to get your hands on.

Thanks to the thoughtful approach Rocksteady have taken with their latest project thus far, I’d like to imagine the recently announced Batman: Arkham Knight will continue in this tradition with trophies that force you to use brains and a small dash of skill instead of simple orienteering capability. MORE: Batman: Arkham Knight first look preview This made Gotham’s numerous distractions a sight more enchanting than many other open-world games manage, pushing you to work for its collectibles rather than simply handing them over if your pursuit was dogged enough.įor the original pair at the very least, there was an impression of accomplishment not often found in other, similar activities while not overly taxing, you’d earn the reward rather than merely going on a fetch-quest.
